Bug 239 - time rings stay in place after time clone is spawned, clone does nothing
Summary: time rings stay in place after time clone is spawned, clone does nothing
Status: UNCONFIRMED
Alias: None
Product: The Genesis Project
Classification: Unclassified
Component: General (show other bugs)
Version: 0.5.0-7
Hardware: PC Windows
: Normal normal
Assignee: cozyGalvinism
URL:
Keywords: imported
Depends on:
Blocks:
 
Reported: 2022-04-30 17:49 CEST by The Genesis Project
Modified: 2024-02-26 07:01 CET (History)
2 users (show)

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Description The Genesis Project 2022-04-30 17:49:38 CEST
i spawn the clone in using the e ability for heir of time, and it just simply sits there with the time rings hovering around it. the time rings do not despawn.

Screenshots:
https://gitlab.com/thegenesisproject/thegenesisproject/uploads/5e0d31b180df50bc59088660647317ce/165_20220414163627_1.jpg

Player log:
https://gitlab.com/thegenesisproject/thegenesisproject/uploads/990aa2811ba8f2cbbba3c5c763745d37/241_player.log

Originally reported by NopeLord#7684 (NopeLord)

Internal issue ID: 170
Comment 1 cozyGalvinism 2022-05-06 14:51:22 CEST
Does this still happen?
Comment 2 xermionthesecond 2024-02-26 07:01:14 CET
i can confirm that this does still happen. the time rings do despawn but the clone does absolutely nothing of note.