Equipping a riflekind weapon and shooting while moving diagonally makes you clip forward at the end of the shooting animation. To put things in a more controlled environment, I started a brand new session in the boondollar manor and just went straight for the shotgun. It seems to just be a part of the weapon itself, because not much else needed to be done to reproduce the bug. I also spawned in a few other guns with the /item command, and they all did it. (the Hunting Rifle, the Blunderbuss of Zillywigh, the Girl's Best Friend, and the normal Shotgun again were the only ones i looked at.) The shotgun had the most extreme case of all though, allowing me to clip straight through walls. Screenshots: Player log: https://gitlab.com/thegenesisproject/thegenesisproject/uploads/759daea11843003fd2df4310cd9d6452/239_player.log Originally reported by Spiders#8888 (Spiders) Internal issue ID: 169
Huh... I think we should be able to reproduce this... Gonna confirm this bug already.
*** Bug 180 has been marked as a duplicate of this bug. ***
*** Bug 170 has been marked as a duplicate of this bug. ***
This was a bug with the old character controller. I'm fairly sure it's no longer a thing.