Mouse cursor is offset from the point of interaction in build mode sometimes, clicking on one vertex will act as if it clicked on another in a different direction, like using a badly calibrated touchscreen. Using the game in fullscreen with a second screen active, but no specific way to reproduce it, but I can drop footage if asked. Screenshots: https://gitlab.com/thegenesisproject/thegenesisproject/uploads/c7e30b5ac168ae456352bae4ec6fc662/163_2022-04-14_20-43-33.mp4 Player log: https://gitlab.com/thegenesisproject/thegenesisproject/uploads/714c079da0af3563d65709fced8d433a/238_player.log Originally reported by Mithrandalf#0706 (Mithrandalf) Internal issue ID: 167
I think this might be related to the size of the cursor being so big...