Bug 249 - Light beam softlock
Summary: Light beam softlock
Status: CONFIRMED
Alias: None
Product: The Genesis Project
Classification: Unclassified
Component: General (show other bugs)
Version: 0.5.0-7
Hardware: PC Windows
: Normal normal
Assignee: cozyGalvinism
URL:
Keywords: imported
: 54 57 60 97 108 248 268 (view as bug list)
Depends on:
Blocks:
 
Reported: 2022-04-30 17:50 CEST by The Genesis Project
Modified: 2022-05-15 16:32 CEST (History)
2 users (show)

See Also:
Discord Author:
Discord Author ID:


Attachments
Log file (deleted)
2022-05-06 14:24 CEST, cozyGalvinism
no flags Details

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Description The Genesis Project 2022-04-30 17:50:00 CEST
Using light beam as any class (tested as page of life) softlocks you, making you unable to interact, attack, or use anything else

Screenshots:


Player log:


Originally reported by Fofolata#8493 (Fofolata)

Internal issue ID: 160
Comment 1 cozyGalvinism 2022-05-06 14:23:08 CEST
*** Bug 268 has been marked as a duplicate of this bug. ***
Comment 2 cozyGalvinism 2022-05-06 14:23:59 CEST
I am gonna use this bug to track, as it is a bit more general. Still, a log file would be nice...
Comment 3 cozyGalvinism 2022-05-06 14:24:24 CEST
*** Bug 248 has been marked as a duplicate of this bug. ***
Comment 4 cozyGalvinism 2022-05-06 14:24:53 CEST
Created attachment 20 [details]
Log file
Comment 5 cozyGalvinism 2022-05-06 14:25:05 CEST
The content of attachment 20 [details] has been deleted
Comment 7 cozyGalvinism 2022-05-06 14:26:49 CEST
Unfortunately, the log doesn't have any errors :/
Comment 8 MightyButtonMasher 2022-05-15 16:06:02 CEST
*** Bug 108 has been marked as a duplicate of this bug. ***
Comment 9 MightyButtonMasher 2022-05-15 16:07:38 CEST
*** Bug 97 has been marked as a duplicate of this bug. ***
Comment 10 MightyButtonMasher 2022-05-15 16:07:46 CEST
*** Bug 54 has been marked as a duplicate of this bug. ***
Comment 11 MightyButtonMasher 2022-05-15 16:12:32 CEST
*** Bug 57 has been marked as a duplicate of this bug. ***
Comment 12 MightyButtonMasher 2022-05-15 16:12:42 CEST
*** Bug 60 has been marked as a duplicate of this bug. ***
Comment 13 MightyButtonMasher 2022-05-15 16:32:27 CEST
Added a bunch of duplicates (with log files!). The problem is that apparently the player's StrifeManager.participants contains a null reference or an already destroyed creature. I did some tests but I have no idea where it comes from.