Making needlewands using needles and wizard shoes doesn't seem to work in the open beta, even after the patch. Attempting to || fuse the needles into the wizard shoes causes the game to lag for a brief moment, the punched card of the wizard shoes to not change at all, the || arrow to remain (and not vanish like it's supposed to), and the totem made from the supposedly double-punched wizard shoes' card to create identical copies of the wizard shoes instead of needlewands (or anything else). I can press the || arrow over and over again, complete with sound effects, but it doesn't actually seem to do anything besides maybe add stuff to the player.log. I can make needlewands just fine with || fusing needles into wizard shoes in the main branch. Verifying the files didn't fix the issue. My game didn't have any mods that added new items or new item tags, but the glitch did take place on a custom land. This glitch may affect custom tags as well, or at least a similar glitch seems to affect custom tagged items, too. Here's some speculation about the log, which I hope to attach to this report. The log might be implying that both of machine slots for the Punch Designix were empty, but both slots were full when I saved and when I reloaded. The multiple errors that start with "ArgumentException: Type provided must be an Enum." might have something to do with me pressing the || arrow multiple times, maybe. Good luck!